smite jormungandr damage build

[god] => Array PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. - Sentinel's Gift: The support standard, when in doubt, you really can't go wrong with this. Array [url] => aphrodite you wanna get the items before the speed bot,make a decision between Shoes of magi Or Shoes of focus,After selling boots for speed bot and selling hunters blessing id recommend the 3 next items after speed bot,also go what ever consumables you'd like they their not relevant to the build besides potion of power and elixer of power,you could chose between the three relics or go the way you want just enjoy the build, Tap each threat level to view Jormungandrs threats, His Wrap Can Counter your Second ability passive, Array I want to receive promotions from our partners. 1. Remember, if Cabra hurts you, he isn't hurting your squishy friends. #smite #jormungandr #gameplay This Build Will Get You BANNED in SEASON 8 SMITE! If you secure the killing blow on that target you gain 3 bonus gold and 25% attack speed for 8s, and restore 30 Mana. [god_id] => 79 [god_id] => 23 Array Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. Sure the ult will hurt, a lot, but you won't be pulled into the middle of his team. If the target has over 2000 Health, your ability bonus damage scales up. He's obnoxious and you really can't do anything to pressure him. She herself doesn't threaten you directly, but she provides absurd levels of sustain in lane. ) She can't proc your passive, but she may not have to. You out damage geb, no contest. Your biggest advantage over Ymir are your 1 and ult. Copyright 2019 SMITEFire | All Rights Reserved. I'll use this section to talk about general things which others might find useful or interesting: WE FINALLY FOUND THE BUILD TO MAKE JORM OP - Smite Jormungandr Solo (S9 GM Ranked) 40,696 views Mar 22, 2022 575 Dislike Share SoloOrTroll 5.15K subscribers Jormungandr draws power from toxic clouds nearby while channeling for 1.2s. You can use this as a quick ward when checking Gold Fury or Fire giant, or just to mess with Loki's or Ao Kuang's. ( ( [scoreVal] => 3 Best build Ganesha: Damage (Solo)/Support. ) [display_name] => Heimdallr [god_id] => 26 This really doesn't impact overall strategy, since the breath attack doesn't do that much damage to anything tanky anyways, but it is nice to know that Hi-Rez thinks about my snakey boy. The end times. Fafnir is a weird opponent to fight as Jorm, he genuinely can't proc your passive (First time I've ever said that), and his damage is lacklucster outside of his ult. [god] => Array ) Each cloud increases the size of Consuming Bellow and Empowers him up to 3 times while also dealing extra damage to Enemies hit. [scoreVal] => 4 Shard Relics can be upgraded to a new Relic once you reach Level 12. Her cripple really doesn't hurt you, her long range life sap thingy is annoying but not life threatening. 1. [god] => Array This matchup is as dead even as is possible. Vote received! Please consider supporting us by whitelisting us in your ad blocker! ( Your biggest advantage over Ymir are your 1 and ult. [url] => cerberus And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Your best case scenario, if Ares ults, use yours as well, then just knock up all of his allies as they close in on anyone who didn't buy beads on your team. If the Xing Tian is aware of how to proc Jorm's passive (With his 2 or Ult) in time with his ADC's assault, Jorm is pretty dead. Strong against grouped up enemies (AoE damage). [god] => Array Similarly to an Athena, a good Terra will chew you up and spit you out. Jormungandr is so large that he cannot be affected by Hard Displacement. Shard Relics can be upgraded to a new Relic once you reach Level 12. Ganesh's 3 will proc your passive, his 2 can stop you from ulting away, his 1 provides good damage and a buff for his allies, he's just a really bad fight if he knows what he's doing. [god] => Array Your first priority should always be boots, because Jorm is slow to begin with. Join the leading SMITE community.Create and share God Guides and Builds. PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 1. First off, Skadi just hurts. [god] => Array Her cripple really doesn't hurt you, her long range life sap thingy is annoying but not life threatening. My player name is Oercane, I'm a casual Smite player who plays support almost exclusively. (Which is neat and an impressive display of voice acting skill since the two voices are so different) [display_name] => Cabrakan You do a considerable amount of damage, and can probably out damage her provided she doesn't break a bunch of rocks near you. [notes] => He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). Her healing isn't on the same level as Aprho or Baron, though tainted steel couldn't hurt, if she ults while you are still in lane, just ult away, it isn't worth the fight provided your ADC can get away too. Yemoja really can't compete with the damage you can put out if you play him right. Jorm can trigger his own passive with his knock up, and it can be difficult to tell whether a given puddle is yours or the opponent's depending on which skin's you ae using. Cooldown - 200s. All myths and legends contain forewarnings of a great, singular catastrophe, when the stars fall from the sky and the very earth breaks apart into nothingness. Subsequent hits on the same target do half the bonus damage for the next 3s. She will hurt you, same as she would hurt any tank. [god_id] => 87 ( ) ( Jorm's Solo Current Build. You can see the most recently updated guides on the browse guides page. Array [display_name] => Kumbhakarna - After the last update, Jorm's breath attack bypasses damage mitigation, cause otherwise it would be useless. The waves of energy that would draw in most still do damage (and proc Jorm's passive), but Jorm doesn't get pulled, it seems self explanatory, but I've actually messed this up in the heat of battle. Jormungandr. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Jormungandr is a guardian God has crowd control, abilities deal high damage and Immune. Fire a bolt that travels 70 units, stopping on first god hit dealing 7.5% of their Current Health as True Damage and reducing any active shields by 75%. This guide has not yet been updated for the current season. But if you love Jorm, and just want to have a bit of fun, go for it. Instead, he gets Dazed. [url] => anhur This can only occur once every 45 seconds. If the enemy is 4 physical or 4 magical, I would switch spirit robe for either a hard physical or magical defense option (Oni Hunters or Breastplate/ Tyranical whichever wasn't bought already). Learn more about Jormungandrs abilities, Items, Relics. ) Like Aphro, you definitely won't be winning a prolonged encounter due to his heals and Baron's Brew, meaning you should already have Tainted Steel or Contagion. Best Ganesha build 2023 (Damage/Support) - Smite Season 10 Would you like to let the author know their guide helped you and leave them a message? Smite is an online battleground between mythical gods. Smite is an online battleground between mythical gods. Is Jormungandr a good support? : r/Smite - reddit.com [url] => kuzenbo 24 days ago. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. Jorm thrives as a front line bruiser character. ( [scoreVal] => 4 Now Jormungandr does deal good damage for a guardian (although there are guardians who deal more), and when the combo hits it certainly hurts. Apocalypse. Best Jormungandr build 2023 (Solo/Tank) - Smite Season 10 If you are brawling, you will be stunned by the hammer, so you just have to anticipate it and not engage if you don't think you can survive a second of inactivity. This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. This effect cannot trigger more than once every 110s. Your biggest advantage in this matchup, Ares can't ult you. I know the design of this guide isn't good yet, hopefully if I make more I will be able to learn and improve it. 1. No not really, you'd be better off with any jungler, hell even Loki works better. Overextending or getting ganked will result in either Baccus or Jorm dying. PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. Stacks provide 1 Physical and Magical Protection. Sure the ult will hurt, a lot, but you won't be pulled into the middle of his team. First, sorry for my english. She can't proc your passive, but she may not have to. You are healed for 100% of the healing reduced. Smite Jormungandr Build Guide: Honk! The Goose chose you! - SmiteFire Your best bet when fighting a Geb is to remove his source of damage, provided you can get your ADC to basically ignore the Geb, you can put the pressure on his ADC and hopefully remove him from the equation. PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. Normal: Conquest - Match 1294853391 - SmiteGuru Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. If the target has over 2000 Health, your ability bonus damage scales up. Jormungandr is so large that he cannot be affected by Hard Displacement. Damage: 80/120/160/200/240 (+40% of your Magical Power), Damage per tick: 5/15/25/35/45 (+5% of your Magical Power), Damage: 120/180/240/300/360 (+45% of your Magical Power), Bonus Damage: 20/25/30/35/40 (+5% of your Magical Power), Damage: 70/125/180/235/290 (+50% of your Magical Power), Submerge Damage: 150/200/250/300/350 (+35% of your Magical Power), Emerge/Crash Damage: 75/100/125/150/175 (+20% of your Magical Power). [notes] => If you get frozen, it will hurt. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 20% of your Magical Power. This can stack up to 3 times. [scoreVal] => 2 Array May even give you the killing blow with your 2 damaging abilities. ) [god_id] => 35 Array Ganesha is a guardian God has surprising high damage, , crowd control and very tanky. ( Q.) This can only occur once every 15 seconds. After selecting a target area, Jormungandr flies into the air, diving down and crashing into enemies as his body then slams into the ground. [scoreVal] => 3 If Cabra focuses you ADC (Like most Cabra will), you need to try and intercept him. When Jormungandr Emerges and Submerges during this ability, he knocks up Enemies and with each Submerge he leaves behind a toxic cloud. ) Cabra out damages you, even in support, though that's about his only benefit. Understand of Jormungandr. While Empowered, Jormungandr's basic attack fires at its fastest rate. [god_id] => 68 This cannot exceed 35% of your Max HP. If he misses his chains on you, laugh at him. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. Vote received! Your best bet in this matchup is to be reasonably aggressive early, and coordinate your pushes with your ADC so that they can capitalize on your damage and CC. Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. ) Passive You gain an additional 15% damage mitigation for 3s whenever you are hit with a hard crowd control effect or root. You will find builds for arena, joust, and conquest. [notes] => His Silence Counters Your Second and 3 Ability She will win any prolonged fight, so try and be aggressive. [url] => cabrakan Best build Jormungandr: Solo/Tank. But to top it all off, her ice slick thingy procs Jorm's passive. Normal: Conquest - Match 1294859441 - SmiteGuru PASSIVE - You deal 30% increased damage to Jungle Monsters. [url] => cthulhu ( [display_name] => Skadi [notes] => See Skadi, Anhur does that too, but also has a knock back on a leap, followed by 8 spears of fury. The most obvious example would be switching Breastplate for Contagion if fighting a healer like Aphro or Baron. This matchup is as dead even as is possible. [url] => sylvanus The best thing Jorm can do against an Athena is put her down early in the game, because Athena is a menace late game with her global presence. Cooldown - 110s. Array Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Extra damage after the first instance is halved. You can see the most recently updated guides on the browse guides page. Enchanted Kusari -> Spellbound Kusari -> Shoguns Kusari. [url] => terra Using this item will allow you to teleport up to 45 units away instantly. 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Save my name, email, and website in this browser for the next time I comment. ) Odin help us. [display_name] => Terra PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. ) [god_id] => 6 1. Start Breastplate Ganesha will be a rough fight. The game treats Jorm like he doesn't have a basic attack, so items like the rings and stone of Fal will never trigger. Sorry but you don't know what you're talking about. SMITEFire is the place to find the perfect build guide to take your game to the next level. 1. ) Smite God: Jormungandr Build Guide Discussion 0 More Guides Tap an item or ability icon for detailed info Jormungandr Build Attacker's Blessing Doom Orb Shoes of the Magi Breastplate of Valor Void Stone Spear of Desolation Rod of Tahuti Readme First, sorry for my english. ( If she's paired with someone like Xing Tian, you will die. a lot. ) [scoreVal] => 1 You may still move. If he's an idiot and solo ults you, well that actually might hurt, but then he's down an ult. Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. Jorm can trigger his own passive with his knock up, and it can be difficult to tell whether a given puddle is yours or the opponent's depending on which skin's you ae using. [scoreVal] => 1 [notes] => Let me be clear, this is Herc support. This effect lasts for 7s and can only occur once every 15s. Combo 1: Venomous Haze ->Submerge -> Consuming Bellow. Gilded arro. [notes] => Both of you put down fairly even damage, but Bachus can easily proc your passive with his bellyflop. [url] => sobek [notes] => Heimdallr can, and probably will hurt you with his auto's. PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. 1. This consumable deals 20000 True damage to Jungle Monsters around you. [display_name] => Aphrodite Array [god_id] => 5 The Giant Noodle of Doom. Aka Jormi S8 - SmiteFire Ouch, just ouch. Want to support SmiteFire with an ad-free experience? [scoreVal] => 2 Browse Jormungandr pro builds, top builds and guides. PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. After teleporting you gain slow immunity, 20% Movement Speed and 40 Protections for 10s. ( Immune to hard displacement. [scoreVal] => 4 Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. ) Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Best tip for this matchup, but lots of wards and watch for ganks. Smite is an online battleground between mythical gods. [display_name] => Sylvanus Basic Attack Damage: 38 (+ 1.5) + 20% of Magical Power Progression: 1/1/1x damage and swing time. ) You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Want to support SmiteFire with an ad-free experience? Your 2 clears a camp instantly, you have an invisible entry to lane, you can traverse the map instantly with ult (albeit attracting a lot of attention while doing so), and you scare the living **** out of anyone who sees you erupt out of the ground in their lane(and they will see you, rememebr you are the size of a building). It's the n1 item for magical gods in due for a reason. Please verify that you are not a bot to cast your vote. This effect can only occur once every 90s. Using this item allows you to teleport to any allied structure or ward while Rooted in place. Smite Jormungandr Build Guide: The Jungle Noodle - SmiteFire ( Though I probably didn't need to tell you that. He won't kill you but he will make your life hell in lane. GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Your biggest advantage in this is full on immunity to his ult, which you should use to your advantage by blocking his trip to nippleheim whenever you can. [god] => Array Array Cooldown - 120s. Extra damage after the first instance is halved. This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. This effect can only occur once every 8s. [display_name] => Xing Tian GLYPH - Every 15s gain a stack of Hunger(max 3). This matchup is heavily based off of which ADC can capitalize on the punishment these titans are putting out. If you don't need one of the other options, go for this, provided you expect to be assisting in lanes, which you should be. SMITEFire is the place to find the perfect build guide to take your game to the next level. Array Can only trigger once per enemy per ability. Smite Jormungandr Build Guide: January 4, 2022 - SmiteFire [god] => Array Want to support SmiteFire with an ad-free experience? If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. ) Patch 9.9 by SorHades - 4 months ago. Additionally, their Damage Dealt is reduced by 15%. [god] => Array Void stone is good for damage, Stone of Fal seems like another good option, but is a good example for a key Jorm concept. ) Would you like to let the author know their guide helped you and leave them a message? Range of 16/20/20+AoE Protection Physical: 21 (+3.2) Magical: 30 (+0.9) Regen HP5: 8 (+0.8) MP5: 4.6 (+0.42) Kukulkan Stats Health: 380 (+75) Mana: 265 (+45) Speed: 360 (+0) Range: 55 (+0) Attack/Sec: 0.87 (+0.91%) Basic Attack Damage: 34 (+ 1.45) This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. As a side note, unlike most tanks, Jormungandr cannot jump into a Baron's ult to absorb it for his teamate like most supports. ( Join the leading SMITE community.Create and share God Guides and Builds. A skilled Athena player will absolutely shrek you, but then again a good Athena player will shrek anyone. [god] => Array While Empowered, Jormungandrs basic attack fires at its fastest rate. Can be upgraded at level 20. Yemoja will often be directly next to or behind her ADC so that she can heal them, so if you can get a sneaky underground approach and jump on them with an ADC that can initiate, you can probably secure a kill. ) [scoreVal] => 4 Your email address will not be published. AURA - Enemy gods within 55 units have their healing reduced by 20%. Gem Of Fate -> Knights Shield -> Pridwen. SMITEFire is the place to find the perfect build guide to take your game to the next level. Focussing the Geb will not accomplish much, cause thats what the Geb wants. He is not a Khepri or Aphro who sits by his team, Jorm is an in your face kind of god. Ranked: Conquest - Match 1294861977 - smite.guru Please verify that you are not a bot to cast your vote. Ganesh's 3 will proc your passive, his 2 can stop you from ulting away, his 1 provides good damage and a buff for his allies, he's just a really bad fight if he knows what he's doing. Herc is about even with you as far as damage is concerned, and you are fully immune to his launch combo, meaning his most dangerous tool is wasted provided you aren't already out of position. Smite Jormungandr Build Guide: Jorm Solo Stuff :: SMITEFire PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. If you are brawling, you will be stunned by the hammer, so you just have to anticipate it and not engage if you don't think you can survive a second of inactivity. ) After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. ) [god] => Array Late game, a good Khepri ult will win a team fight, and early game, a Khepri Abduct (his 1) will proc your passive and possibly spell your death if you arn't careful. Your first priority should always be boots, because Jorm is slow to begin with. Can be upgraded at level 20. [god_id] => 3 - War Flag: My new favorite, which provides good recovery in the laning phase for assists on minions and jungle monsters. His bugle blast with proc your passive if he's right next to you. [god] => Array If this happens, you are dead, just give up and be ready to buy items. Cooldown - 170s. r/Smite on Reddit: Opinion on 4chan's tier list? Guides - SmiteGuru You can see the most recently updated guides on the browse guides page. 103. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Basically, this matchup is all down to your ADC and whether they can compensate for your weaknesses. ( Please verify that you are not a bot to cast your vote. 1. ) He wants to be up in people's faces and constantly poking and harassing them, and locking them down for your ADCs/ Mages to finish off the kills. This is definitely the most niche of the Starters. PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 2 Protections in an Aura that corresponds with the damage type of the target. ) If your ADC is better than theirs, you could probably bully the Cthulhu down, if there ADC is better, you will need to play extremely cautious since you two are so even. His ult will mess you up if you get caught in it, it's actually pretty hilarious to watch. This Build will grant the auto damage you could never imagine,you could hit up 180! You cannot fight most Bacchus late game if you are alone, he will out damage you. When destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shields initial health and slows targets by 25% for 3s. So realistically, all you are going to accomplish is getting him to 1/4 health and watching him fly away.

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